UX/UI Designer Intern
DemaDose
About DemaDose
DemaDose is building a serious B2B SaaS platform that allows business owners to generate their own mobile applications without writing code. This is a real product for real customers. We are expanding from mobile to web and launching new core features. We are looking for high-performing UI/UX Design Interns who want real responsibility and real impact.
What You’ll Do
You will work directly under our Founding Lead UI/UX Designer and collaborate with product and engineering. This summer, we are:
- Expanding our mobile-first product into a full desktop/web experience
- Launching several major features from scratch:
- An AI-powered feature
- A Checkout Bundles feature (product bundling for business owners)
- A Drag-and-Drop editor for building apps
- A Customer Support Ticketing system
- An Internal Analytics Dashboard for co-founders
You will:
- Convert all existing mobile designs into responsive web/desktop versions
- Design new features from zero wireframes to polished UI
- Iterate on the Drag-and-Drop feature, ensuring it has all necessary functionality for building apps
- Design the AI Generator UI
- Design the Checkout Bundles UI
- Design the Customer Support Ticketing system UI within the app
- Design the Internal Analytics Dashboard UI for co-founder use
- Build scalable Figma component systems
- Create prototypes that developers can ship without confusion
- Think in systems, not just screens
- Iterate based on real user feedback
- Take on additional design tasks as needed during the internship
This is execution-heavy. We expect output.
Required Qualifications
We want designers who:
- Think like product builders, not just visual stylists
- Can defend design decisions with logic
- Move fast without sacrificing clarity
- Take feedback without ego
- Care about clean UX and scalable systems
- Can handle web, desktop, and mobile design workflows
- Are capable of designing complex features such as AI generators, drag-and-drop editors, analytics dashboards, and ticketing systems
- Actually want to work at a startup
You should have:
- Strong Figma skills (components, auto layout, design systems)
- Solid UX fundamentals across mobile and web
- A portfolio that shows depth, not just surface-level mockups
- 10–20 hours per week consistently
Academic Background (Preferred, Not Mandatory)
Pursuing a Bachelor’s or Master’s in:
- Human-Computer Interaction (HCI)
- Human-Centered Design
- Interaction Design
- Product Design
- Informatics
- Or related design-focused fields
We care more about skill than title.
Structure
- Fully remote
- Flexible hours
- Minimum 10 hrs/week commitment
- 3-month duration (June–September 2026)