UX/UI Designer Intern

DemaDose

Washington, United StatesFresher1h agovia LinkedIn

About DemaDose

DemaDose is building a serious B2B SaaS platform that allows business owners to generate their own mobile applications without writing code. This is a real product for real customers. We are expanding from mobile to web and launching new core features. We are looking for high-performing UI/UX Design Interns who want real responsibility and real impact.

What You’ll Do

You will work directly under our Founding Lead UI/UX Designer and collaborate with product and engineering. This summer, we are:

  • Expanding our mobile-first product into a full desktop/web experience
  • Launching several major features from scratch:
  • An AI-powered feature
  • A Checkout Bundles feature (product bundling for business owners)
  • A Drag-and-Drop editor for building apps
  • A Customer Support Ticketing system
  • An Internal Analytics Dashboard for co-founders

You will:

  • Convert all existing mobile designs into responsive web/desktop versions
  • Design new features from zero wireframes to polished UI
  • Iterate on the Drag-and-Drop feature, ensuring it has all necessary functionality for building apps
  • Design the AI Generator UI
  • Design the Checkout Bundles UI
  • Design the Customer Support Ticketing system UI within the app
  • Design the Internal Analytics Dashboard UI for co-founder use
  • Build scalable Figma component systems
  • Create prototypes that developers can ship without confusion
  • Think in systems, not just screens
  • Iterate based on real user feedback
  • Take on additional design tasks as needed during the internship

This is execution-heavy. We expect output.

Required Qualifications

We want designers who:

  • Think like product builders, not just visual stylists
  • Can defend design decisions with logic
  • Move fast without sacrificing clarity
  • Take feedback without ego
  • Care about clean UX and scalable systems
  • Can handle web, desktop, and mobile design workflows
  • Are capable of designing complex features such as AI generators, drag-and-drop editors, analytics dashboards, and ticketing systems
  • Actually want to work at a startup

You should have:

  • Strong Figma skills (components, auto layout, design systems)
  • Solid UX fundamentals across mobile and web
  • A portfolio that shows depth, not just surface-level mockups
  • 10–20 hours per week consistently

Academic Background (Preferred, Not Mandatory)

Pursuing a Bachelor’s or Master’s in:

  • Human-Computer Interaction (HCI)
  • Human-Centered Design
  • Interaction Design
  • Product Design
  • Informatics
  • Or related design-focused fields

We care more about skill than title.

Structure

  • Fully remote
  • Flexible hours
  • Minimum 10 hrs/week commitment
  • 3-month duration (June–September 2026)

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