Junior Mobile Game UI/UX Designer
Counterspell Games Studio
- Collaborate with designers, artists, and developers to create intuitive, engaging interfaces for mobile games.
- Design menus, HUDs, onboarding flows, and in-game interactions.
- Contribute to user flows, wireframes, and prototypes.
- Refine layouts and visual hierarchies.
- Ensure consistency with the game’s art direction and design systems.
- Gather requirements from the team.
- Translate game design concepts into user-friendly experiences.
- Prepare assets for implementation.
- Iterate based on playtesting and feedback.
- Help document UI/UX guidelines.
- Support the improvement of usability and accessibility across game features.
Requirements & Tech Stack
- Foundational UI/UX design skills for mobile games, including user flows, wireframes, interaction design, and basic prototyping.
- Ability to create clean, readable visual designs for game interfaces, including layouts, iconography, and typography that support gameplay.
- Experience collaborating with game designers and developers, receiving and integrating feedback, and iterating on design solutions.
- Proficiency with common design tools.
- Familiarity with mobile platform guidelines.
- Understanding of user-centered design principles, usability, and accessibility in interactive entertainment experiences.
- Portfolio demonstrating UI/UX work for games or interactive applications (personal or academic projects are welcome).
- Interest in playful, experimental projects beyond traditional games.
- Enthusiasm for learning and growing in a junior design role.
Relevant education or training in design, human-computer interaction, game design, or a related field is beneficial but not required.