Autonomy Engineer Intern

Skydio

San Mateo, CAFresher1m agovia LinkedIn

About the Role

  • Contribute to the development of next-generation autonomy algorithms and push them into real products.
  • Work on a team with researchers who have pushed the state of the art in academia and industry.
  • Assume direct ownership of a project that meaningfully advances the capabilities of the team and products.

Areas Of Responsibility

  • Core Simulator Architecture: Design, implement, and evolve the foundational architecture of the Skydio Simulator.
  • Physics and Dynamics: Improve and extend physics models governing vehicle motion, interactions with the environment, and dynamic agents.
  • Sensor and Hardware Simulation: Build high-fidelity simulations of cameras, IMUs, and other onboard components.
  • Autonomy Stack Integration: Run and validate the full Skydio autonomy stack in simulation.
  • Feature Development on Top of the Core: Implement simulator capabilities to unlock new workflows.
  • Performance and Fidelity: Profile, optimize, and improve simulator performance, pushing realism and accuracy.

What You’ll Do

  • Develop core simulator components in C++ and Python, working close to real-time constraints.
  • Collaborate with autonomy, perception, and controls engineers to align simulation behavior with real-world systems.
  • Debug complex interactions between physics, sensors, autonomy logic, and rendering.
  • Help shape the long-term technical direction of the simulator.
  • Contribute to documentation and shared understanding of how the simulator works internally.

Requirements & Tech Stack

  • Strong software engineering experience with C++ and Python.
  • Experience building complex systems where performance, determinism, or correctness matter.
  • Comfort reasoning about time-synchronized systems, state machines, or real-time execution.
  • Ability to work in a large, evolving codebase with multiple stakeholders.
  • Interest in robotics, simulation, or physical systems.

Bonus Experience

  • Robotics, simulation, game engines, or real-time systems.
  • Physics engines, sensor modeling, or hardware abstraction layers.
  • Multithreaded or low-latency system design.
  • Experience debugging systems that span software and physical behavior.

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