Software Engineer
EA SPORTS
About the Role
The EA SPORTS SE Academy is a unique, full-time program designed to accelerate your growth as a Software Engineer. This is a permanent role at Electronic Arts, with your first year focused on guided learning, building relationships, and technical development through the Academy experience. Your career with EA SPORTS starts with the EA SPORTS SE Academy.
Key Responsibilities
- Participate in monthly learning modules throughout your first year as part of your EA SPORTS Academy cohort.
- Be embedded in an EA SPORTS Development Team and:
- Collaborate with designers, content creators, and software engineers to deliver features for a cross-platform game.
- Write clear and estimable technical design specifications.
- Use C/C++ to ship tested and high-quality technical implementations that meet design requirements.
- Follow best practices to maximize game performance across multiple devices and platforms.
Requirements & Tech Stack
- C++ programming proficiency.
- Demonstrated knowledge of good software engineering practices.
- Strength working in a collaborative team environment.
- Experience solving challenging engineering problems with creative technical solutions.
- Willingness to participate in professional development activities to stay current on industry knowledge, principles, and solutions.
- Must be available for a start date in May 2027.
- Must be available for onsite orientation in Orlando.
- Must be available to travel to EA Vancouver studio.
- Must then be available to return to work onsite at Tiburon (Orlando), before transitioning into a full-time hybrid position.
Qualifications
- B.Sc. or M.Sc. in Computer Science, or equivalent training and professional experience.
- 1+ years of experience with another programming language(s) (C# or Java) and/or platforms (mobile, game consoles) is a major plus.