Engineer
Qualcomm
About the Role
Join Qualcomm's Multimedia Audio Systems Group to contribute to the architecture, design of audio system solutions and audio hardware blocks. The role focuses on hardware-aware system design, data-path definition, interface integration, and performance optimization for next-generation Snapdragon platforms across mobile, XR, Compute and IoT applications. Strong understanding of Audio hardware architecture.
Key Responsibilities
- Define and support the design of audio hardware, software, audio data paths, audio codecs and associated processing blocks.
- Analyze hardware and system trade-offs across power, performance, latency, memory, precision, and audio quality.
- Work with Architecture, Systems and Software teams to translate product requirements into hardware specifications and implementation requirements.
- Support hardware-software interface definition, control flows and power-state transitions to design low power solutions.
- Validate Audio blocks and end-to-end audio use cases through simulation, emulation, lab measurements, and post-silicon debugging.
- Document architecture, design decisions, interface requirements, validation plans, and technical findings.
Requirements & Tech Stack
- Strong understanding of digital hardware design concepts and audio hardware architectures.
- Experience with audio hardware, audio blocks such as VAD, digital filters, interpolation, decimation, sample-rate conversion, or related DSP hardware.
- Good understanding of digital signal-processing fundamentals.
- Experience analyzing hardware constraints and trade-offs involving power, performance, latency, memory, clocking, and precision.
- Understanding of fixed-point arithmetic, quantization, rounding, saturation, and bit-accurate modeling.
- Familiarity with embedded systems, hardware-software interfaces, and real-time audio data paths on any DSP architecture like HiFi/Hexagon/ARM/MCU.
- Programming in C/C++, Python, MATLAB.
Preferred Qualifications
- Understanding of digital interfaces such as SoundWire and SDCA interfaces is a plus.
- Familiarity with audio codec design, DAC/ADC signal paths, and low-power design is a plus.
- Exposure to Qualcomm audio architectures, frameworks, SDKs, or development tools is a plus.
Qualifications
- Bachelor's or Master's or PhD in Electronics, Electrical Engineering, Communications, Computer Engineering, or a related technical field.
- Minimum Bachelor's degree in Engineering, Information Systems, Computer Science, or related field.