Junior UI Artist
Counterspell Games Studio
About the Role
The Junior UI Artist will support the design and implementation of user interfaces for mobile and other game projects in a remote, contract role.
Key Responsibilities
- Create UI layouts and visual assets.
- Prepare icons, buttons, menus, and HUD elements that align with the game’s art style.
- Collaborate with designers and developers to ensure a consistent player experience.
- Refine wireframes into polished UI screens.
- Iterate on feedback from the art and design teams.
- Prepare assets for integration into game engines.
- Help maintain UI documentation.
- Ensure visual clarity and usability.
- Contribute to improving UX flows and UI animations.
Requirements & Tech Stack
- Strong foundation in User Interface Design and User Experience (UX) principles for games.
- Understanding of Mobile Games and Game Development workflows and constraints.
- Proficiency in Graphic Design, including composition, typography, color, and iconography.
- Experience with industry-standard tools such as Figma, Adobe XD, Photoshop, Illustrator, or similar.
- Ability to translate wireframes and design briefs into clear, appealing UI assets.
- Comfort working remotely, receiving and applying feedback, and communicating with cross-functional teams.
- A portfolio demonstrating UI and visual design work for games or interactive experiences.
- Knowledge of implementing assets in game engines (e.g., Unity, Unreal) is a plus.
- Interest in experimental, playful projects beyond traditional games is highly valued.