Technical Artist Intern

Arthrex

Naples, FLFresher1h agovia LinkedIn

About the Role

Arthrex, Inc. is a global medical device company specializing in new product development and medical education in orthopedics. The Medical Visualization team in Naples, Florida is seeking an intern to support their work developing interactive applications using emerging technologies for surgeon education and communicating medical technology science.

This internship will run from January 2027 – April 2027 and requires at least 25 hours per week at our Naples, FL facility. The main objective is to gain real-world experience as a 3D Technical Artist in a corporate environment.

Key Responsibilities

  • Explore emerging visualization, virtual reality (VR), and augmented reality (AR) technologies to support interactive 3D application development.
  • Create and refine materials, textures, and shaders for anatomical models, products, and virtual environments.
  • Organize, maintain, and optimize 3D asset and product libraries across multiple platforms and applications.
  • Evaluate tools, plugins, and software development kits (SDKs) to support new features and document findings.
  • Develop high-quality 3D visualizations of products, anatomical structures, environments, and virtual production sets.
  • Support AI-driven image and 3D asset generation workflows, content pipelines, and automation scripting.
  • Manage and maintain digital assets within Unity, Unreal Engine, and content management systems (CMS).
  • Collaborate with cross-functional teams to enhance real-time visualization, simulation, and interactive experiences.
  • Follow standards and guidelines for consistent corporate identity and pre-established process flows.

Requirements & Tech Stack

  • Proficiency with CAD software is required.
  • Experience with two or more of the following technologies is required: Unity, Unreal Engine, Autodesk Maya, Visual Studio, Omniverse, Rider, Pixyz, 3ds Max, or 3D graphics development.
  • Knowledge of one or more of the following areas is required: programming, software testing, automation, scripting, 3D mathematics, or large language model (LLM) training.
  • Ability to follow written and verbal direction.
  • Familiarity with PC, Microsoft Outlook, PowerPoint, Word, and Excel.
  • Familiarity with Fax and Scanner.

Qualifications

  • College senior or graduate student pursuing a degree in 3D Graphics, Interactive Media, Computer Science, Engineering, or a related field.
  • Recent graduates must be within six months of their graduation date to qualify.
  • Strong technical aptitude with the ability to learn and apply new tools, workflows, and technologies in a fast-paced environment.

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