System Software Engineer, Performance
NVIDIA
About the Role
NVIDIA is searching for a highly motivated, technical engineer to join the Tegra system-on-chip (SoC) software organization. You will work on key aspects of our ARM SW ecosystem and system software architecture, with a targeted charter to enable best-in-class datacenter-scale performance and efficiency for our next generation of datacenter products, including CPUs and CPU+GPU Superchips.
Key Responsibilities
- Design, develop, test, and optimize software for our next-generation SoCs, in both pre-silicon and post-silicon phases of execution.
- Analyze and identify performance bottlenecks in the SOC.
- Using strong communication skills, analysis documents and communications to internal and/or external audiences about our technology.
- Competitive analysis comparing uArchitecture & workload performance metrics on NVIDIA's ARM SoCs against emerging processors from other silicon vendors.
- Develop tools and use benchmarks to analyze performance.
Requirements & Tech Stack
- Hands on technical experience and demonstrated excellence in an environment with complex software and hardware designs.
- ARM architecture and SW ecosystem.
- Proficient in analyzing, debugging and tuning performance of complex system software stacks.
- Experience with CPU server system workloads and performance analysis.
- Familiarity with CUDA programming and/or GPUs.
- Experience with HPC or large-scale computing environments.
- Strong understanding of multicore hardware, operating systems design, concurrency, virtual memory, caching, interrupts, device drivers and real-time programming.
- Experience in performance analysis, data analysis and performance optimization.
Qualifications
- BS or MS degree in Computer Engineering, Computer Science, or related degree (or equivalent experience).