Intern, User Experience

Nintendo

Redmond, WA0–32 yrs1h agovia LinkedIn

About the Role

Nintendo of America is offering an internship opportunity to contribute to meaningful projects and gain hands-on work experience. The program runs from June through August and includes mentoring, networking, and exposure to industry leaders.

Key Responsibilities

  • Contribute to Nintendo’s Customer Experience team to conduct user research and deepen understanding of consumer experiences and engagement with digital strategies.
  • Assist with user research and usability testing by preparing study materials, observing sessions, documenting findings, and identifying recurring user needs and pain points.
  • Create UX design concepts and prototypes such as user flows, wireframes, and interactive mockups for Nintendo’s digital experiences.
  • Evaluate customer feedback and behavioral insights to identify experience issues, improvement opportunities, and design recommendations.
  • Collaborate with UX, Analytics, Voice of Consumer, Optimization, QA, and partner teams to contribute to customer-centered projects and initiatives.
  • Present research findings and design recommendations through clear documentation, visual storytelling, and team presentations.

Requirements & Tech Stack

  • 3.0+ GPA.
  • Currently enrolled in a bachelor’s or master’s degree program with a graduation conferral date between May 2027 and June 2028.
  • Pursuing a degree in Human-Computer Interaction, User Experience, Interaction Design, Graphic Design, Digital Media, Psychology, Cognitive Science, Information Science or related field.
  • Foundational knowledge of qualitative and quantitative research methods, including interviews, surveys, usability testing, and basic data analysis.
  • Ability to analyze user feedback, research findings, and behavioral insights to identify patterns, user needs, and opportunities for improvement.
  • Understanding of user-centered design principles and UX processes, including user flows, wireframes, prototypes, and journey maps.
  • Strong written, verbal, and visual communication skills to clearly document and present research findings and design recommendations.
  • Creative problem-solving skills and the ability to translate customer needs and pain points into thoughtful design concepts.
  • Ability to collaborate effectively with UX practitioners and cross-functional partners, incorporate feedback, and contribute to shared project goals.
  • Familiarity with design and prototyping tools such as Figma, or a demonstrated ability to learn new tools quickly.
  • Proficient with Microsoft Office Suite: Outlook, Word, Excel, PowerPoint.
  • Portfolio of relevant UX research, design, or related work.
  • Legally authorized to work in the United States.
  • Able to work 40 hours a week onsite throughout the course of the 10-week summer internship between June 14 – August 20.
  • This position is 100% onsite in Redmond, WA.

Visa sponsorship is not available for this role.

Interns are not eligible for full-time employee benefits such as healthcare or 401(k).

Pay Rate: $35—$35 USD

Internships in the US · last 7 days

60 openings · 57 need no experience

Most hiring: Nintendo, Anduril Industries, Amplify

See all 60 →

FirstHire never charges to apply, and real employers don't ask for money for tests, interviews or offer letters. How we list jobs · Report this job