2027 Summer Internships, Tech Art
Activision Blizzard
Internship Opportunities
Tech Art Intern
- Utilize creative problem-solving abilities across a wide range of technical solutions.
- Collaborate with artists and engineers to help improve and expand upon content creation pipelines and tool sets.
Requirements & Tech Stack
- Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating May 2027 – June 2028.
- Available to participate in a 12-week internship starting in mid-May or mid-June.
- Currently residing in the US or open to relocating oneself to the US.
- Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts.
- Approaches problems in a clear, well-organized, and solutions-oriented manner.
- Works well with others and contributes to team tasks.
- Able to effectively communicate problems, solutions, needs, or priorities.
- Is engaged, seeks to learn, and is able to manage time effectively.
- A passion for significantly impacting game development.
Qualifications
- Skilled with 3D applications such as Maya, Blender, ZBrush, Substance, etc.
- (Houdini, MetaHuman, MotionBuilder, or Speedtree are a plus)
- Experience with Unity, Unreal, or other game engines.
- Knowledge of coding language such as Python, Java, C# or C++ and object-oriented programming practices.
- Understanding of production/tracking tools (Jira, Perforce, etc.).
- Strong traditional art foundation and technical problem-solving abilities.
- Enthusiasm for participating in the critique process and ability to execute on feedback.
- Portfolio/reel or Git repository demonstrating tech art related projects (Destruction, tools, rigging, TD work, etc.).
Program Details
- All internships will be conducted in-person.
- Hosting managers will determine when and how often interns work in the office.
- All interns will have the option to opt into relocation services (flights, trains, or car mileage reimbursement).
- All interns will be provided with a living stipend to subsidize housing, utility, commuting, and miscellaneous costs.
Hosting Locations
- Activision Motion Capture Studio (Playa Vista, CA)
- Raven Software (Middleton, WI)