2027 Summer Internships, Tech Art

Activision Blizzard

Middleton, WIFresher1h agovia LinkedIn

Internship Opportunities

Tech Art Intern

  • Utilize creative problem-solving abilities across a wide range of technical solutions.
  • Collaborate with artists and engineers to help improve and expand upon content creation pipelines and tool sets.

Requirements & Tech Stack

  • Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating May 2027 – June 2028.
  • Available to participate in a 12-week internship starting in mid-May or mid-June.
  • Currently residing in the US or open to relocating oneself to the US.
  • Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts.
  • Approaches problems in a clear, well-organized, and solutions-oriented manner.
  • Works well with others and contributes to team tasks.
  • Able to effectively communicate problems, solutions, needs, or priorities.
  • Is engaged, seeks to learn, and is able to manage time effectively.
  • A passion for significantly impacting game development.

Qualifications

  • Skilled with 3D applications such as Maya, Blender, ZBrush, Substance, etc.
  • (Houdini, MetaHuman, MotionBuilder, or Speedtree are a plus)
  • Experience with Unity, Unreal, or other game engines.
  • Knowledge of coding language such as Python, Java, C# or C++ and object-oriented programming practices.
  • Understanding of production/tracking tools (Jira, Perforce, etc.).
  • Strong traditional art foundation and technical problem-solving abilities.
  • Enthusiasm for participating in the critique process and ability to execute on feedback.
  • Portfolio/reel or Git repository demonstrating tech art related projects (Destruction, tools, rigging, TD work, etc.).

Program Details

  • All internships will be conducted in-person.
  • Hosting managers will determine when and how often interns work in the office.
  • All interns will have the option to opt into relocation services (flights, trains, or car mileage reimbursement).
  • All interns will be provided with a living stipend to subsidize housing, utility, commuting, and miscellaneous costs.

Hosting Locations

  • Activision Motion Capture Studio (Playa Vista, CA)
  • Raven Software (Middleton, WI)

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