3D/2D artist
rakudenz
About the Role
This is a part-time remote role for a 3D/2D Artist at Rakudenz, a new age spatial platform focused on building immersive environments for next-generation communities.
Key Responsibilities
- Design and produce 3D and 2D assets for spatial experiences, including environments, props, and characters.
- Create models, textures, lighting setups, and simple rigs.
- Optimize assets for performance and visual quality.
- Collaborate with designers and developers to ensure visual consistency across projects.
- Assist with concept sketches, mood boards, and asset revisions based on feedback.
- Maintain organized asset libraries.
- Adhere to project timelines and technical requirements.
Requirements & Tech Stack
- Strong proficiency in 3D content creation tools such as Blender, with the ability to produce clean, efficient assets.
- Solid skills in 3D Modeling and Texturing.
- Experience with Lighting setups.
- Basic to intermediate Rigging skills.
- Ability to create polished 2D assets (concept art, UI elements, textures) and adapt them for 3D use.
Qualifications
- Portfolio demonstrating relevant 3D/2D work, ideally including stylized or spatial/interactive environments.
- Comfort working remotely, managing time independently, and collaborating via digital communication tools.
- Understanding of asset optimization for real-time engines (e.g., polygon count, texture sizes) is a plus.
- Prior experience in game development, virtual worlds, or interactive media is beneficial.
- Relevant education or training in digital art, animation, game design, or a similar field is preferred but not required.
