Game Artist
Light & Wonder
About the Role
Creator of visual elements, effects, and layouts used in electronic games, websites, or software products.
Key Responsibilities
- Communicates proposed visual elements during the pre-production phase of development using concept art and storyboards.
- Drafts character and story images, and backgrounds with application of highly developed artistic skill, knowledge of mechanical and anatomical movement, architecture, and feature representation.
- Demonstrates appropriate usage of color, lighting, composition, perspective, and mood through look, expression, and emotion on people, places, and things.
Requirements & Tech Stack
- Fluent use of 3D graphics packages such as 3ds Max and Maya.
- Fluent use of 2D packages such as Photoshop.





