Tools Programmer Intern (Graphics)

Epic Games

Cary, NC20+ yrs1h agovia LinkedInH-1B sponsor · 4 entry-level filings

About the Role

  • Evolve artist tools within the Unreal Editor.
  • Support user-driven and agentic workflows, exploring and implementing new interaction paradigms to accelerate content creation.
  • Directly impact artist productivity by developing user-facing tools for one of the leading game engines.

Key Responsibilities

  • Resolve bugs and workflow issues for internal teams and licensees.
  • Explore new artist workflows at the intersection of agentic and interactive tools.
  • Work closely with team members to modify existing features and add new ones.
  • Make and own implementation decisions with independence.
  • Be part of an experienced distributed team.

Requirements & Tech Stack

  • Strong C++ skills.
  • Experience in collaborating with other developers.
  • Demonstrated ability in working on graphics tools (e.g., geometry, texture processing, terrain authoring, procedural generation).
  • Experience with using agentic coding tools.
  • Prior experience with Unreal Engine is a plus, but not required.

Qualifications

  • Pragmatic, professional, and positive attitude.
  • Fluent written and verbal communication skills in English.
  • Legally authorized to work in the posting location for the duration of the internship.

Internship details: Flexible start date in 2027. Recruitment is ongoing until an ideal match is found.

H-1B sponsor

Epic Games filed 4 entry-level H-1B applications for new hires (Oct 2025 - Jun 2026, Department of Labor).

See their H-1B record →

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