Research Scientist Intern
Meta
Key Responsibilities
- Design and implementation of novel algorithms to solve audio research problems.
- Experimental design, implementation, and execution to evaluate new audio technologies.
- Collaboration with and support of other researchers across audio and acoustic engineering disciplines.
- Communication of research agenda, progress, and results.
Requirements & Tech Stack
- Currently has, or is in the process of obtaining, a PhD degree in the field of Acoustics, Computer Science, Mechanical Engineering, Electrical Engineering or related STEM fields.
- 1+ years experience working with spatial audio capture algorithms.
- Expertise in one or more of the following research areas:
- Audio signal processing
- Binaural audio technology
- Microphone array processing
- Machine learning for spatial audio applications
- Beamforming
- Spatial audio evaluation
- Spatial audio coding
- Spatial audio perception
- Coding experience in one or more languages, including but not limited to: C/C++, C#, Python, Max/MSP, or MATLAB.
- Must obtain work authorization in the country of employment at the time of hire and maintain ongoing work authorization during employment.
Preferred Qualifications
- Experience with real-time multichannel audio processing and coding.
- Experience with machine learning software platforms such as PyTorch, TensorFlow, etc.
- Experience with Unity, Unreal, CryEngine, or similar game engines.
- Proven track record of achieving results as demonstrated in accepted papers in top conferences or journals such as ICASSP, WASPAA, InterSpeech, JASA, JAES, etc.
- Experience working and communicating cross-functionally in a team environment.
- Intent to return to a degree-program after the completion of the internship/co-op.
Internships are twelve (12) to twenty-four (24) weeks long with various start dates throughout the year.