Platform Engineer Intern

Host360

Mumbai, Maharashtra, IndiaFresher33m agovia LinkedIn

About the Role

Host360 is building an AI infrastructure platform to transform GPU servers into a scalable, multi-tenant AI cloud. The goal is to enable customers to share GPU resources efficiently, deploy AI models, serve inference requests, and manage AI workloads through a unified platform. This is a paid internship opportunity for exceptionally curious engineering students and fresh graduates interested in building things, experimenting with open-source technologies, and solving challenging systems problems.

  • Duration: 6-12 Months
  • Type: Paid Internship
  • Location: Remote
  • Opportunity for Full-Time: Yes (Based on Performance)
  • Stipend: Up to 12K INR

What You Will Work On

  • GPU sharing and slicing: Explore GPU partitioning, GPU time-slicing, resource isolation, and efficient allocation of GPU resources.
  • Kubernetes-based AI infrastructure: Work with Kubernetes, GPU device plugins, NVIDIA GPU Operator, and related cloud-native technologies.
  • AI inference systems: Deploy and benchmark open-source inference engines such as vLLM, NVIDIA Triton Inference Server, or SGLang.
  • Distributed AI workloads: Experiment with Ray and KubeRay for distributed execution, workload orchestration, and scalable model serving.
  • Performance engineering: Measure inference latency, throughput, GPU utilization, VRAM consumption, and cost per inference request.
  • Platform engineering: Help build automation, APIs, monitoring, and control-plane components.
  • Research and experimentation: Evaluate open-source projects, understand their internals, run experiments, and create prototypes.

Requirements & Tech Stack

  • Strong programming fundamentals in Go and Python.
  • Familiarity with containers, Docker, or Kubernetes through coursework, projects, or self-learning.
  • A good understanding of operating systems, Linux, networking, and basic computer architecture.
  • Genuine curiosity about GPUs, parallel computing, AI infrastructure, or distributed systems.
  • Ability to read technical documentation, explore unfamiliar codebases, and debug problems independently.
  • Evidence of building something beyond classroom assignments (e.g., GitHub projects, technical experiments, open-source contributions, personal prototypes).

Good to Have (Not Mandatory)

  • Hands-on exposure to Kserve, Kubernetes, KubeRay, Ray Serve, or distributed computing.
  • Experience deploying LLMs using vLLM, Triton, or SGLang.
  • Familiarity with NVIDIA CUDA, GPU memory, VRAM utilization, or GPU profiling.
  • Understanding of GPU MIG, time-slicing, device plugins, or resource scheduling.
  • Experience with benchmarking, Linux performance tools, or observability systems.

Who Should Apply

  • Students in their pre-final or final year of Computer Science, IT, Electronics, or related engineering disciplines.
  • Recent graduates who enjoy systems programming and infrastructure engineering.
  • Self-taught engineers and candidates from non-traditional backgrounds who can demonstrate skills through practical projects.

What You Will Gain

  • Hands-on experience building a real AI infrastructure product.
  • Exposure to GPU resource management, model serving, and cloud-native systems.
  • The opportunity to experiment with leading open-source projects and contribute working code.
  • Mentorship from engineers building cloud and AI infrastructure.
  • The possibility of a full-time engineering opportunity based on performance and business requirements.

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