Junior Narrative Designer
Counterspell Games Studio
About the Role
As a Junior Narrative Designer, you will support the development of story content, characters, dialogue, and worldbuilding across game and interactive media projects. You will collaborate with designers, artists, and engineers to integrate narrative elements into gameplay systems and user experience flows. This is a remote, contract role, with responsibilities and timelines defined per project.
Key Responsibilities
- Reviewing narrative documents.
- Editing in-game text and dialog.
- Iterating on story beats based on team feedback.
- Maintaining consistency in tone and lore.
- Assisting in playtesting and refining narrative content to enhance player engagement and emotional impact.
Requirements & Tech Stack
- Strong narrative writing skills for games or interactive media, including dialogue, character development, and worldbuilding.
- Ability to create and maintain narrative documentation such as story bibles, quest outlines, and branching narrative maps.
- Comfort collaborating with multidisciplinary teams and incorporating feedback from design, art, and engineering.
- Basic understanding of game design principles and how narrative interacts with mechanics, pacing, and player choice.
- Portfolio or writing samples demonstrating narrative work for games, interactive experiences, or related media.
- Strong communication skills.
- Attention to detail.
- Ability to work independently in a remote environment.
- Interest in experimental, cross-disciplinary projects (e.g., environmental themes, biomusicology, AR) is highly beneficial.