Maya TD

philm CGI

Pune City, Maharashtra, India0–2 yrs10h agovia LinkedIn

About the Role

The Maya Technical Director is a full-time, on-site role based at philm CGI’s studio in Pune City. This role oversees the technical pipeline for 3D animation and real-time rendering, ensuring seamless integration between Maya, Unreal Engine, and related tools.

Key Responsibilities

  • Collaborate closely with artists, supervisors, and production teams to design, implement, and maintain efficient workflows, tools, and scripts that support high-quality output.
  • Troubleshoot technical issues.
  • Optimize assets and scenes for performance.
  • Guide the adoption of new technologies.
  • Set best practices for the team.
  • Coordinate with project management to meet production timelines.
  • Mentor technical artists.
  • Contribute to R&D initiatives that advance the studio’s capabilities.

Requirements & Tech Stack

  • Expertise in Maya and Unreal Engine.
  • Experience with asset workflows, rigging or animation support, scene optimization, and real-time rendering pipelines.
  • Solid understanding of CG production processes for animation and VFX (modeling, texturing, lighting, FX, compositing) and how they interact in a studio pipeline.
  • Ability to diagnose and resolve complex technical issues.
  • Ability to document solutions.
  • Ability to establish clear technical standards and best practices.
  • Python knowledge is a must.
  • Experience with scripting or programming (e.g., Python, C++, MEL, Blueprints) to build, maintain, and improve pipeline tools and integrations.

Qualifications

  • Team Leadership and Team Management skills to guide technical artists, collaborate across departments, and foster a supportive, inclusive studio culture.
  • Research and Development (R&D) experience to evaluate new tools, techniques, and workflows in Maya and Unreal Engine, and drive continuous technical innovation.
  • Project Management abilities to plan technical tasks, estimate effort, manage priorities, and ensure delivery within production schedules.
  • Effective communication skills and the ability to collaborate with cross-functional teams, including artists, supervisors, and production staff.
  • Bachelor’s degree in Computer Science, Engineering, Animation, VFX, or a related field, or equivalent professional experience.
  • Prior experience as a Technical field is a must.