Junior Puzzle Designer

Counterspell Games Studio

United States0–2 yrs1h agovia LinkedIn

About the Role

  • Contract role focused on designing engaging, intuitive puzzles for digital games and interactive experiences.
  • Remote position.

Key Responsibilities

  • Brainstorming and prototyping puzzle concepts.
  • Refining puzzle mechanics.
  • Balancing difficulty curves to support player learning and enjoyment.
  • Collaborating with designers, writers, and developers to integrate puzzles into broader game systems, narrative, and level design.
  • Documenting design decisions.
  • Playtesting puzzles.
  • Gathering feedback.
  • Iterating on designs to improve clarity, accessibility, and overall player experience.

Requirements & Tech Stack

  • Ability to design clear, logical puzzles and interactive challenges, including experience with puzzle flow, difficulty tuning, and player onboarding.
  • Strong problem-solving and analytical skills, with the capacity to break complex ideas into smaller, testable components.
  • Experience with game design fundamentals, such as mechanics, systems design, level design, and playtesting practices.
  • Comfort with digital tools for design and documentation (e.g., game engines, level editors, diagramming tools, and collaborative platforms).
  • Effective written and verbal communication skills, including the ability to explain design decisions and respond to feedback constructively.
  • Collaborative mindset, openness to iteration, and ability to work independently in a remote environment and meet deadlines.
  • Interest in experimental, interdisciplinary projects that connect games with areas like art, science, and interactive media.
  • Prior experience in puzzle design, game jams, modding, or personal game projects is highly beneficial.
  • Formal education in game design, interactive media, or a related field is a plus but not required.

Contract details, including duration and hours, will be discussed during the hiring process.

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