Junior UI/UX Designer
Counterspell Games Studio
About the Role
Remote Contract Role
Support the design and refinement of user interfaces and user experiences for games and interactive projects. Assist in creating wireframes, mockups, and prototypes based on project requirements and user feedback. Collaborate with designers, developers, and other creatives to ensure interfaces are visually cohesive, accessible, and intuitive.
Key Responsibilities
- Refine interaction flows.
- Prepare assets for implementation.
- Document design decisions.
- Participate in playtesting or usability reviews.
- Iterate on designs based on feedback.
- Help maintain consistency with project style guides and design systems.
Requirements & Tech Stack
- Foundational UI design skills, including creating layouts, wireframes, and visual mockups using common design tools.
- Basic UX skills, such as understanding user flows, information architecture, and interaction patterns for games or interactive applications.
- Ability to collaborate effectively in a remote environment.
- Communicate design ideas clearly.
- Incorporate constructive feedback.
- Interest in game design, playful experiences, or experimental interactive media.
- Attention to detail.
- Willingness to learn.
- Comfort working within established style guides and design systems.
Qualifications
- A portfolio showcasing relevant projects or coursework.
- Experience with prototyping tools, version control for design files, or basic familiarity with game engines is a plus.
- Relevant education or training in design, HCI, game development, or a related field is beneficial but not strictly required.