Junior 2D Game Artist

Counterspell Games Studio

United States0–2 yrs1h agovia LinkedIn

About the Role

  • Remote contract role for a Junior 2D Game Artist.

Key Responsibilities

  • Create 2D game assets such as characters, environments, UI elements, and icons that align with the project’s visual style.
  • Collaborate closely with game designers and developers to refine art concepts, iterate on feedback, and ensure assets are optimized for game engines and mobile platforms.
  • Prepare production-ready art.
  • Export and organize files.
  • Support the team with visual polish and small animations or effects as needed.
  • Participate in regular reviews.
  • Communicate proactively about progress.
  • Help maintain visual consistency across the game.

Requirements & Tech Stack

  • Proficiency with industry-standard 2D tools (e.g., Photoshop, Krita, Clip Studio Paint, or equivalent).
  • Familiarity with Blender or similar tools for basic 3D support, asset visualization, or integration workflows.
  • Understanding of Mobile Games constraints, including performance, resolution, and UX considerations.
  • Foundational knowledge of Game Development processes and collaboration with multidisciplinary teams.
  • Basic Game Design awareness to align visual assets with gameplay, player feedback, and accessibility.

Qualifications

  • Strong 2D art skills with the ability to create clear, stylized, and readable assets for games.
  • Ability to follow art direction, iterate on feedback, and work within established style guides.
  • Strong communication skills.
  • Ability to work independently in a remote, distributed environment.
  • A portfolio demonstrating relevant 2D game art work.
  • Prior game project experience is a plus.

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