Junior 2D Game Artist
Counterspell Games Studio
About the Role
- Remote contract role for a Junior 2D Game Artist.
Key Responsibilities
- Create 2D game assets such as characters, environments, UI elements, and icons that align with the project’s visual style.
- Collaborate closely with game designers and developers to refine art concepts, iterate on feedback, and ensure assets are optimized for game engines and mobile platforms.
- Prepare production-ready art.
- Export and organize files.
- Support the team with visual polish and small animations or effects as needed.
- Participate in regular reviews.
- Communicate proactively about progress.
- Help maintain visual consistency across the game.
Requirements & Tech Stack
- Proficiency with industry-standard 2D tools (e.g., Photoshop, Krita, Clip Studio Paint, or equivalent).
- Familiarity with Blender or similar tools for basic 3D support, asset visualization, or integration workflows.
- Understanding of Mobile Games constraints, including performance, resolution, and UX considerations.
- Foundational knowledge of Game Development processes and collaboration with multidisciplinary teams.
- Basic Game Design awareness to align visual assets with gameplay, player feedback, and accessibility.
Qualifications
- Strong 2D art skills with the ability to create clear, stylized, and readable assets for games.
- Ability to follow art direction, iterate on feedback, and work within established style guides.
- Strong communication skills.
- Ability to work independently in a remote, distributed environment.
- A portfolio demonstrating relevant 2D game art work.
- Prior game project experience is a plus.