Early Adopter & Product Builder Intern

OpenArt AI

San Carlos, CAFresher1h agovia LinkedInH-1B sponsor · 3 entry-level filings

About OpenArt

OpenArt is an AI Storytelling and Visual Creation Platform used by millions worldwide. We are building the next generation of creative tools powered by cutting-edge AI, enabling anyone to create videos, visuals, characters, and stories with unprecedented speed and imagination.

Why Join OpenArt

  • Real impact through leadership exposure — work directly with C-level leaders and the key decision-making committee, with opportunities for your ideas and judgment to shape a product used by more than 10M users worldwide.
  • A direct role in growth strategy — help leadership assess where to expand, which customers and partners to prioritize, and how to plan for scale.
  • Exposure to the creative AI ecosystem — research the market and gather insights from creative professionals, agencies, model providers, operators, and investors.
  • Return offer opportunities — strong interns will be considered for full-time roles across product, engineering, research, and GTM.

About the Role

You will help shape how OpenArt feels to use. This role is for builders with a technical background and strong product taste: people who follow AI progress closely and know how to turn new capabilities into features creative professionals love.

Employment Type: Year-round internship with rolling start dates: full-time in summer, part-time (15–20 hrs/week) during the fall and spring semesters. Minimum 3-month commitment.

What You’ll Do

  • Track tech progress: follow new AI models, tools, and tech trends at the cutting edge, often before public launch through early access, understand what each makes possible, and bring a regular take on what OpenArt should adopt or build.
  • Turn ideas into features: translate new capabilities into feature ideas, prototype them, and work with designers and engineers to ship them.
  • Test hands-on: run usability tests on new features and benchmark competing creative AI products, then form a clear judgment on what's great, what's broken, and what to do next, and get the team aligned on it.
  • Partner across teams: work with Growth and Community on creator programs, challenges, and showcases that highlight great work made on OpenArt.
  • Stay close to users: talk with them every day (interviews, Discord, social), understand what they need, and let that shape every feature you push for.

Requirements & Tech Stack

  • Studying or trained in CS, engineering, HCI, design, or a related technical field. We welcome undergraduate and graduate students at any stage, as well as candidates on a gap year or in other situations.
  • Proactively using AI creative tools (e.g., OpenArt, Midjourney, Runway, Krea, Higgsfield, ComfyUI) with strong opinions on what makes them great or frustrating.
  • A builder with product taste: you have engineering skills (e.g., Python, JavaScript/TypeScript, working with APIs), you've built or shipped something (an app, side project, tool, or design), and you can explain the choices behind it.

Nice to Have

  • Close involvement in developer and creative professional communities.
  • Good taste in what you read and strong learning habits.

Work Setup

  • Bay Area required (hybrid allowed).
  • Visa sponsorship available.

Compensation: $40 to $50 per hour, plus the same in-office benefits as our full-time employees.

H-1B sponsor

OpenArt AI filed 3 entry-level H-1B applications for new hires (Oct 2025 - Jun 2026, Department of Labor).

See their H-1B record →

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