VFX Artist Intern (Unity)

Easewwin

Udaipur, Rajasthan, IndiaFresher5d agovia LinkedIn

About the Role

Easewwin is a game studio focused on creating horror games. The VFX Artist Intern (Unity) role is a full-time, remote position focused on creating and implementing visual effects for horror game projects.

Key Responsibilities

  • Designing, building, and optimizing particle systems, shaders, and environmental effects in Unity to support gameplay and atmosphere.
  • Collaborating with designers, programmers, and artists to ensure VFX align with the game’s tone, performance requirements, and technical constraints.
  • Iterating on feedback.
  • Troubleshooting visual and performance issues.
  • Maintaining consistent documentation of VFX assets and workflows.

Requirements & Tech Stack

  • Unity
  • Autodesk Maya
  • Animation
  • Lighting
  • Compositing
  • Game Development
  • Real-time rendering workflows
  • Particle systems
  • Shaders
  • Real-time VFX techniques

Qualifications

  • Skills in Autodesk Maya and Animation for creating and refining 3D assets and motion.
  • Skills in Lighting and Compositing to enhance mood, readability, and visual clarity in game scenes.
  • Skills in Game Development, preferably with experience or familiarity with Unity and real-time rendering workflows.
  • Basic knowledge of particle systems, shaders, and real-time VFX techniques is beneficial.
  • Strong attention to detail, visual storytelling ability, and interest in horror aesthetics are preferred.
  • Ability to work independently in a remote setting, communicate clearly with a distributed team, and respond constructively to feedback is required.
  • Enrollment in or completion of a program in game design, computer graphics, animation, or a related field is an advantage.

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