Lightning artist

GameGenesis

Ahmedabad, Gujarat, IndiaFresher1h agovia LinkedIn

This job at a glance

Who can apply
Freshers and up to 1 year
Must know
PhotoshopBlender3ds Max
Work
On-site in Ahmedabad
Pay
Not stated by the employer.
Skill demand
Photoshop19%Blender7%3ds Max4%of 98 similar fresher jobs posted in India this week
Listed
7 Nov 2026 · still open

Sign in free to see which of these skills your resume already shows.

About the Role

GameGenesis is seeking a creative and detail-oriented Lighting Artist Intern to create immersive lighting experiences for their game projects. You will work closely with environment artists, level designers, and developers to create visually appealing environments using lighting, shadows, colour, and atmosphere, helping to establish mood, guide player attention, and bring game worlds to life. This is a 3-Month Internship with a Remote work arrangement.

Key Responsibilities

  • Create and implement lighting setups for game environments, scenes, and levels.
  • Work with natural and artificial lighting to establish atmosphere and mood.
  • Set up directional lights, point lights, spotlights, and ambient lighting.
  • Create realistic or stylized lighting based on the project's artistic direction.
  • Work with shadows, reflections, and lighting effects to enhance visual quality.
  • Collaborate with environment artists and level designers to improve scene composition.
  • Use lighting to guide player attention and improve gameplay readability.
  • Experiment with day/night cycles and different environmental conditions.
  • Optimize lighting for real-time performance without compromising visual quality.
  • Refine lighting setups based on feedback and project requirements.

Requirements & Tech Stack

  • Hands-on knowledge of Unreal Engine 5 or Unity.
  • Understands lighting fundamentals, colour theory, contrast, and composition.
  • Good understanding of shadows, reflections, and light behaviour.
  • Ability to create visually appealing and atmospheric environments.
  • Understands the difference between dynamic and baked lighting.
  • Eye for detail, mood, and visual storytelling.
  • Creative, experimental, and willing to learn.
  • Ability to collaborate with artists, designers, and developers.
  • Passionate about game development and visual environments.
  • Our Lighting Toolkit includes: Unreal Engine 5, Lumen, Nanite, Unity, HDRI, Blender, Maya, 3ds Max, Photoshop, Substance Painter, Post-Processing & Colour Grading.

Qualifications (It'll Be Awesome If You Also Have)

  • Experience with Unreal Engine 5 Lighting, Lumen, and Light Baking.
  • Familiarity with Nanite and real-time rendering workflows.
  • Knowledge of post-processing volumes and colour grading.
  • Experience with HDRI lighting and environmental lighting.
  • Basic knowledge of PBR materials and shaders.
  • Familiarity with Blender, Maya, or 3ds Max.
  • Understanding of performance optimization and lightmap UVs.
  • Experience creating lighting for cinematic scenes or game environments.
  • A portfolio showcasing environment lighting, scene composition, or lighting breakdowns.

Application Requirements

Please share your lighting portfolio, environment scenes, Unreal Engine projects, or lighting breakdowns demonstrating your skills. Personal projects, student work, and game environment experiments are welcome.

Fresher Jobs · last 7 days

60 openings · 59 need no experience

Most hiring: ThinkNovaa, Wisdom Bridge Consultants, CorenestTech LLP

See all 60 →

FirstHire never charges to apply, and real employers don't ask for money for tests, interviews or offer letters. How we list jobs · Report this job