3D Blender Artist & Animator Intern

Strange Wolf Studio

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Location: Remote (India)

Internship Duration: 3 Months

Stipend: ₹4,000/Month

About the Role

Strange Wolf Studio is looking for a creative and motivated 3D Blender Artist & Animator Intern to join our growing indie game development studio. The role primarily focuses on 3D character modeling, rigging, and animation, with opportunities to contribute to other aspects of 3D art and game asset creation.

Key Responsibilities

  • Create stylized and low-poly 3D character models using Blender.
  • Rig and animate characters for game development.
  • Create character movement, action, and interaction animations.
  • Work on UV mapping, materials, and basic texturing.
  • Develop 3D props, objects, and environment assets as required.
  • Prepare and optimize 3D models for game engines.
  • Collaborate with the team and incorporate creative feedback.

Requirements & Tech Stack

  • Working knowledge of Blender.
  • Understanding of 3D character modeling and proportions.
  • Basic knowledge of character rigging and animation.
  • Familiarity with UV mapping and texturing.
  • Creativity, attention to detail, and willingness to learn.

Additional Skills (Preferred, Not Mandatory):

  • Video editing using Premiere Pro, DaVinci Resolve, or similar software.
  • Adobe Photoshop or other image-editing tools.
  • Substance Painter or other texturing software.
  • Familiarity with Unity.

Qualifications

  • Experts, Students, recent graduates, and self-taught artists with a passion for 3D modeling and animation are welcome.
  • A portfolio demonstrating character modeling and animation skills is highly preferred.

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