GPU Driver and Graphics Performance Engineer

Intel

Santa Clara, CAFresher1h agovia LinkedIn

About the Role

Join the GPU Software Performance team to shape the world of 3D graphics and GPU technologies. This role involves improving 3D graphics performance of Intel GPUs on the Windows platform. You will be part of a collaborative, cross-geo, cross-functional team analyzing AAA games for optimization opportunities. Your work will focus on optimizing driver and shader performance for graphics rendering to enhance user experience and drive industry-leading features. The team also develops internal tools and analysis capabilities.

Key Responsibilities

  • Analyze AAA games, including pre-release titles, for optimization opportunities on both shipping and pre-production hardware.
  • Optimize driver and shader performance for graphics rendering to improve user experience.
  • Drive industry-leading features to deployment.
  • Develop internal tools and analysis capabilities.

Requirements & Tech Stack

Minimum Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, or a related field, with 1+ years of relevant professional experience; OR Master's degree in Computer Science, Computer Engineering, or a related field, with 0 years of relevant professional experience.
  • C++ programming with a solid understanding of object-oriented design principles.
  • Experience with at least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL.
  • Understanding of 3D graphics pipeline, rendering techniques, and GPU architecture.
  • Proficiency in software debugging, performance optimization, and resolving complex technical issues.

Preferred Qualifications

  • Software development of 3D graphics rendering applications or drivers and/or performance optimizations.
  • GPU hardware performance bottleneck analysis and performance optimizations.
  • Development of shaders in HLSL, CUDA, LLVM, SPIR-V, or similar, and performance optimizations.
  • Development in Python and analysis of performance data.
  • Familiarity with revision control tools and CI/CD pipelines.

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