Game Programmer Intern

Lycus Studios

Puducherry, IndiaFresher6d agovia LinkedIn

About Lycus Studios

Lycus Studios is an independent game development studio working on Holy Fraud, a first-person comedy simulation game.

About the Role

We are looking for a motivated Gameplay Programmer Intern who wants to build a career in gameplay programming and gain hands-on experience working on an actively developing game. This role is suited for a student or aspiring programmer with a strong foundation in C++ and Object-Oriented Programming (OOP), a working understanding of Unreal Engine Blueprints, and the ability to learn quickly in a production environment.

Key Responsibilities

  • Work closely with our senior programmer to implement, improve, and debug gameplay systems in Unreal Engine.
  • Collaborate extensively with game designers, level designers, and the game director to translate gameplay ideas into functional game mechanics.
  • Participate in frequent gameplay iterations, internal playtests, and feedback-driven improvements.
  • Understand gameplay requirements, break problems into smaller tasks, and propose possible implementation approaches before seeking guidance.
  • Assist with debugging, testing, and refining existing gameplay systems.
  • Communicate technical progress, blockers, and implementation details clearly with the team.
  • Learn and follow established coding practices, project workflows, and development standards.
  • Take initiative in understanding not just how a feature works, but why it is designed and implemented that way.

Requirements & Tech Stack

  • Strong fundamentals in C++ programming, including classes, inheritance, polymorphism, encapsulation, pointers, references, and memory management basics.
  • Good understanding of Object-Oriented Programming (OOP) principles and their practical applications.
  • Basic to intermediate proficiency in Unreal Engine Blueprints, including variables, functions, events, execution flow, and communication between actors.
  • Familiarity with Unreal Engine's gameplay framework is an advantage, including Actors, Pawns, Characters, Components, and Game Modes.
  • Ability to read existing code, understand unfamiliar systems, debug issues, and investigate solutions independently.
  • Basic knowledge of gameplay mechanics, game logic, and the relationship between code and player experience.
  • Familiarity with Git or other version control systems is a plus.
  • Good spoken Tamil communication skills.

Qualifications

  • Students, recent graduates, and aspiring gameplay programmers are welcome to apply.
  • Academic projects, personal prototypes, game jams, or Unreal Engine projects demonstrating programming ability are valuable.
  • A portfolio, GitHub repository, or playable project demonstrating your skills is preferred.

This is a hands-on internship in an active game production environment.

Work Mode: Remote

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