UX Product Designer Intern (U.S.A)

Marketeq Talent

Miami, FLFresher2d agovia LinkedIn

About the Role

  • Define the optimal digital user experience for multiple projects and prospective users.
  • Provide design requirements for achieving that experience.
  • Work with the senior designer, a small team of design interns, and various test users.

Key Responsibilities

  • Participate in defining user journeys, strategy, and recommendations for features and enhancements to various projects and its infrastructure, balancing business initiatives and technological capabilities.
  • Participate in wire-framing and prototyping efforts to improve user experiences.
  • Determine factors influencing customer/user goals, experiences, and needs, and create mental models illustrating user needs and desires.
  • Provide input on plans for delivery and release schedules for the UX design framework.
  • Quickly capture and assimilate information from a variety of sources; translate business requirements and user needs into innovative design solutions that are engaging, valuable, and usable.
  • Produce and improve user journey maps, site-maps, user-flow diagrams, and wireframes to convey project functionality.
  • Collaborate on initiatives to create interaction models and prototypes to capture desired user experience, including macro and micro interactions.
  • Create project briefs, presentations, competitive analysis, and other documentation to communicate the recommended user experience to internal stakeholders, as well as the outcomes of changes and user tests.

Requirements & Tech Stack

  • Must be currently enrolled in or recently graduated from a workshop, bootcamp, online class, or bachelor’s degree program in user experience, graphic design, human computer interaction, or related field.
  • Knowledge of UI/UX best practices and trends.
  • Strong understanding of Design principles.
  • Proficiency with design tools like Figma.
  • Strong collaboration, communication, and presentation skills.
  • Excellent problem-solving and critical-thinking skills.
  • Ability to commit to a minimum of 15-20 hours per week.
  • Proficiency in visual design is a plus, but not required.

Skills

  • UX Research
  • User Experience (UX)
  • Figma (Software)
  • User Interface Design
  • Visual Design
  • User Journeys
  • User Flows
  • UX Prototyping
  • Human Computer Interaction
  • Interaction Design

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