Godot Game Developer
OpenTrain AI
IndiaFresher2h agovia LinkedIn
This job at a glance
- Who can apply
- Freshers
- Must know
- C++CGitLLMs
- Work
- Remote
- Pay
- Not stated by the employer.
- Skill demand
- Git49%C++14%LLMs13%of 99 similar fresher jobs posted in India this week
- Listed
- 5 Nov 2026 · still open
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About the Role
- 100% remote
- Part-time
- Fully flexible schedule
OpenTrain AI connects experienced professionals with paid, part-time AI training work. AI companies need game developers to build interactive software for AI training.
Key Responsibilities
- Create interactive game features, levels, and assets that support AI training.
- Develop game behavior and features in Godot.
- Assemble scenes, use visual scripting, and connect game assets.
- Document development processes, review code, and assess delivered components in writing.
- Investigate technical problems and apply playtesting to improve performance, user experience, and playability.
Requirements & Tech Stack
- Godot
- Visual scripting
- Experience with C++, C#, GDScript, or Blueprints to debug and improve gameplay logic.
Qualifications
- Professional fluency in English.
- Game-development experience from AAA or indie teams, personal or hobby projects, game jams, or shipped titles.
- Publicly visible game work (e.g., portfolio, itch.io project, Steam release, GitHub repository, game-jam submission).
- Strong command of Godot editor features, scene workflows, and debugging tools, or equivalent depth in another major game engine.
- No AI experience needed. Experience with AI or large language model evaluation is helpful, but not required.
Pay and Details
- Compensation equivalent to $20–$60 hourly.
- Each accepted task is paid.
- Independent-contractor basis.
- Part-time, flexible schedule.
- Fully remote (India).