Technical Game Design Intern

Riot Games

Los Angeles, CAFresher1h agovia LinkedIn

This job at a glance

Who can apply
New grads and up to 1 year
Must know
OperationsC++Data structures & algorithmsExcel
Work
On-site in Los Angeles · internship
Pay
Not stated by the employer.
Skill demand
C++20%Operations18%Data structures & algorithms12%Excel4%of 99 similar entry-level jobs posted in the US this week
Listed
Nov 11, 2026 · still open

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About the Role

Technical Game Design Intern, League of Legends and Teamfight Tactics - Summer 2027

Key Responsibilities

  • Design, tweak, and optimize the player experience.
  • Work extensively in technical problem spaces, building tools and systems to support game designers.
  • Own key gameplay designs.

Potential Responsibilities for League of Legends:

  • Work on live operations and new content for Summoner’s Rift or ARAM: Mayhem.
  • Work on champion abilities, items, augments, or supporting game systems.
  • Collaborate with Designers and Engineers to add features and workflows to existing tools and pipelines, or tackle unforeseen gameplay problems.

Potential Responsibilities for Teamfight Tactics:

  • Work on the TFT Gameplay initiative, contributing directly to a set released in 2027.
  • Work on Traits, champions, champion abilities, or supporting systems such as the set mechanic.
  • Collaborate with Designers and Engineers to add features and workflows to existing tools and pipelines, or tackle unforeseen gameplay problems.

Requirements & Tech Stack

  • C++ and Blueprints in Unreal Engine.
  • League of Legends or TFT gameplay experience.
  • Experience collaborating through testing and tuning with designers, engineers, and artists.
  • Available to work full-time hours for the 12-week internship duration.

Qualifications

  • Graduating in the 2026 or 2027 academic year in Computer Science, Engineering, or a Technology-related field.
  • Completed courses or related work experience in data structures and algorithms.
  • Unreal Engine or Game Engine experience, specifically with building character abilities.
  • Experience working in data-driven setups such as spreadsheets, scripts, or config tables.
  • Experience reading, modifying, and improving code or Blueprints built by others.
  • Demonstrated understanding of animation timing, hit impact, and incorporating player feedback.
  • Demonstrated experience creating a prototype, mod, or school project showing design and implementation experience.
  • Experience playing Ranked League of Legends or TFT.
  • Minimum GPA of 3.0.

Additional Notes:

  • Candidates must be legally authorized to work in the United States for the duration of the program. This position is not eligible for visa sponsorship.
  • Hourly rate: USD $44.86.

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