Software Engineer, Simulation

Boeing

Bingen, WA0–3 yrs5h agovia LinkedIn

This job at a glance

Who can apply
New grads and up to 3 years · Bachelor's degree
Must know
Machine learningStakeholder managementMATLABC++Git
Work
Hybrid in Bingen
Pay
Not stated by the employer.
Skill demand
C++39%Stakeholder management19%Machine learning12%MATLAB4%of 99 similar entry-level jobs posted in the US this week
Listed
Nov 1, 2026 · still open

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About the Role

As a member of the Software Engineering Department on the Simulation team, you will contribute to the design, development, and testing of simulation software using modern programming languages and software engineering best practices.

Key Responsibilities

  • Contribute to the design, development, and testing of simulation software using modern programming languages and software engineering best practices.
  • Assist in developing modular simulation physics components, such as models for aerodynamics, actuators, payloads, and environmental effects, with guidance from senior engineers.
  • Collaborate with systems engineers, simulation developers, and airframe designers to align software implementations with aircraft and system requirements.
  • Implement, test, and refine simulations of physical, digital, or hybrid systems based on project needs and engineering specifications.
  • Learn to use AI tools and basic machine learning techniques to improve simulation fidelity, support modeling workflows, or analyze simulation outputs—initially under mentorship.
  • Work closely with domain experts, engineers, data scientists, and other stakeholders to integrate simulations (including AI-enhanced features) into engineering workflows or customer-facing solutions.
  • Write clear code comments and contribute to technical documentation, user guides, and the maintenance of code repositories.
  • Stay informed about developments in simulation technologies and tools, and share ideas for improvements with the team.

Requirements & Tech Stack

  • Coursework, projects, or internship experience in simulation development or modeling using MathWorks tools (e.g., MATLAB, Simulink).
  • Familiarity with modular design principles and object-oriented programming in a language such as C++ or C#.
  • Solid foundation in mathematics and physics (e.g., dynamics, control, numerical methods) or systems modeling gained through education or projects.
  • Interest in and basic understanding of fixed-wing and/or rotorcraft aerodynamics (coursework, personal projects, or on-the-job training).
  • Good software development and debugging skills; able to learn and apply new tools and techniques with guidance.
  • Experience with version control systems (e.g., Git) from coursework, personal projects, or internships.
  • Strong problem-solving skills and attention to detail.
  • Effective communication and teamwork skills; comfortable asking questions and seeking feedback.

Nice-to-Have (Preferred, Not Required)

  • Academic, project, or internship experience involving safety-critical or real-time systems.
  • Exposure to Simulink Coder, Simulink Real-Time, or similar code-generation and real-time simulation tools.
  • Experience working on multidisciplinary engineering projects (capstone, research, or internships).

Education & Experience

  • Bachelor’s degree in Engineering, Computer Science, Mathematics, or a related technical field.
  • 0–3 years of relevant professional experience in software, simulation, modeling, or related engineering roles.
  • Equivalent combinations of education, internships, and project experience will be considered.

Location & Work Model

  • This role requires in-office presence 3 days per week and needs to be within commutable distance from Bingen, WA.

Relocation Assistance

  • This position is eligible for relocation assistance.

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