Game Level Designer intern

GameGenesis

Greater Kolkata AreaFresher5d agovia LinkedIn

About the Role

GameGenesis is seeking a creative and analytical Game Designer Intern for a 3-Month Internship. This remote role will involve working closely with developers, artists, level designers, and writers to design engaging gameplay experiences.

Key Responsibilities

  • Design and document engaging gameplay mechanics and systems.
  • Develop game concepts, gameplay loops, objectives, and player progression.
  • Create and maintain clear Game Design Documents (GDDs).
  • Design challenges, rewards, abilities, interactions, and game rules.
  • Balance gameplay difficulty, progression, and player engagement.
  • Work with level designers to connect mechanics with game environments.
  • Collaborate with programmers and artists to turn design ideas into playable features.
  • Create gameplay prototypes and iterate based on playtesting.
  • Analyze playtest feedback and identify areas for improvement.
  • Research games, player behavior, and industry trends for new ideas.
  • Clearly communicate gameplay requirements to the development team.

Requirements & Tech Stack

  • Strong understanding of game design fundamentals.
  • Understanding of gameplay loops, mechanics, progression, and player motivation.
  • Ability to break down and analyze existing games.
  • Strong problem-solving and creative-thinking skills.
  • Ability to document ideas clearly and logically.
  • Understanding of how gameplay mechanics translate into actual development.
  • Comfort receiving feedback and iterating on ideas.
  • Strong communication and collaboration skills.
  • Passion for games and interactive experiences.
  • Ability to think from the player's perspective.

Tools & Technologies

  • Unity
  • Unreal Engine 5
  • Figma
  • Miro
  • Notion
  • Google Docs
  • Google Sheets
  • GDDs
  • Game Prototyping
  • Playtesting

Qualifications

  • Experience creating GDDs or game design documentation.
  • Experience with Unity or Unreal Engine.
  • Familiarity with level design and greyboxing.
  • Understanding of game economy, rewards, progression, or balancing.
  • Experience designing RPG, action, strategy, puzzle, multiplayer, or mobile games.
  • Basic knowledge of scripting or visual scripting.
  • Experience with tools such as Figma, Miro, Notion, or spreadsheets for documenting and prototyping ideas.
  • Personal game projects, prototypes, game jams, or a game design portfolio.
  • Knowledge of narrative design or quest design.

Why Join GameGenesis?

  • Work on real game development projects.
  • Gain hands-on experience in professional game design workflows.
  • Collaborate with developers, artists, writers, VFX artists, and level designers.
  • Learn how gameplay concepts become playable experiences.
  • Build a strong game design portfolio.
  • Get exposure to Unity/Unreal development pipelines.
  • Contribute ideas that can directly influence our games.
  • Potential opportunity for a full-time role based on performance.

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