2027 Summer Internships
Blizzard Entertainment
This job at a glance
- Who can apply
- New grads and up to 32 years · Bachelor's degree
- Must know
- PythonGit
- Nice to have
- C++
- Work
- On-site in Irvine · internship
- Pay
- Not stated by the employer.
- Skill demand
- Python20%C++5%Git4%of 99 similar entry-level jobs posted in the US this week
- Listed
- Nov 11, 2026 · still open
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Internship Opportunities
Animation & Cinematic Tools Engineering Intern
About the Role
Join the Story & Franchise Development team to support the development of technologies and pipelines that power CG animation workflows. Partner with software engineers and technical artists to build tools, automate workflows, and improve the systems used to create high-quality animation and visual content. All internships will be conducted in-person.
Key Responsibilities
- Support the development of technologies and pipelines for CG animation workflows.
- Partner with software engineers and technical artists.
- Build tools, automate workflows, and improve systems for creating animation and visual content.
Program Requirements
- Currently enrolled in a bachelor’s or master’s degree program and graduating December 2027 – June 2028.
- Available for a 12-week internship starting mid-May or mid-June.
- Currently residing in the US or open to relocating oneself to the US.
- Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts.
- Approaches problems in a clear, well-organized, and solutions-oriented manner.
- Works well with others and contributes to team tasks.
- Able to effectively communicate problems, solutions, needs, or priorities.
- Is engaged, seeks to learn, and is able to manage time effectively.
- Has a passion for significantly impacting game development.
- Applicants must apply with a resume and code samples.
Requirements & Tech Stack
- Strong programming skills in Python.
- Development using AI coding harness like (Github Copilot / Claude Code).
- Solid understanding of software engineering fundamentals and problem-solving skills.
- Ability to collaborate with engineers & technical artists.
- Learning agility and the ability to quickly apply new technologies and concepts.
- Passion for animation, games, graphics, and technology.
- Experience with C++ is a plus.
- Familiarity with scripting/plug-in development with Digital Content Creation (DCC) applications such as Autodesk Maya, SideFX Houdini, or Unreal Engine is a plus.
- Familiarity with current trends in CG technologies.
Hosting Locations
- Blizzard Entertainment, (Irvine, CA)
Internship Benefits
- Meaningful project and unparalleled experience.
- Tools and resources provided for learning.
- Option to opt into relocation services (flights, trains, or car mileage reimbursement).
- Living stipend to subsidize housing, utility, commuting, and miscellaneous costs.