User Experience Design Intern (U.S.A Only)
Marketeq Talent
Miami, FLFresher1h agovia LinkedIn
This job at a glance
- Who can apply
- New grads and up to 1 year · Bachelor's degree
- Must know
- Stakeholder managementFigma
- Work
- On-site in Miami · internship
- Pay
- Not stated by the employer.
- Skill demand
- Figma46%Stakeholder management38%of 99 similar entry-level jobs posted in the US this week
- Listed
- Oct 27, 2026 · still open
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About the Role
The UX Research & Design Intern defines the optimal digital user experience for multiple projects and prospective users, and provides design requirements for achieving that experience. This role involves working with a senior designer, a small team of design interns, and various test users to determine design and functionality that will drive an exceptional user experience.
Key Responsibilities
- Participate in defining user journeys, strategy, and recommendations for features and enhancements to various projects and their infrastructure, balancing business initiatives and technological capabilities.
- Participate in wire-framing and prototyping efforts to improve user experiences for multiple projects.
- Determine factors influencing customer/user goals, experiences, and needs, and create mental models illustrating user needs and desires.
- Provide input on plans for delivery and release schedules for the UX design framework.
- Translate business requirements and user needs into innovative design solutions that are engaging, valuable, and usable.
- Produce and improve user journey maps, site-maps, user-flow diagrams, and wireframes to convey project functionality.
- Collaborate on initiatives to create interaction models and prototypes to capture desired user experience, including macro and micro interactions.
- Create project briefs, presentations, competitive analysis, and other necessary documentation to communicate recommended user experience and outcomes of changes and user tests to internal stakeholders.
Requirements & Tech Stack
- Ability to commit to a minimum of 15-20 hours per week.
- Proficiency with design tools, e.g., Figma.
- UX Research
- User Experience (UX)
- Figma (Software)
- User Interface Design
- Visual Design
- UX Research
- User Journeys
- User Flows
- UX Prototyping
- Human Computer Interaction
- Interaction Design
Qualifications
- Must be currently enrolled in or recently graduated from a workshop, bootcamp, online class, or bachelor’s degree program in user experience, graphic design, human computer interaction, or related field.
- Knowledge of UI/UX best practices and trends.
- Strong understanding of Design principles.
- Strong collaboration, communication, and presentation skills.
- Excellent problem-solving and critical-thinking skills.
- Proficiency in visual design is a plus, but not required.