Unreal developer intern
GameGenesis
This job at a glance
- Who can apply
- Freshers and up to 1 year
- Must know
- C++GitNetworking
- Work
- On-site in Ahmedabad · internship
- Pay
- Not stated by the employer.
- Skill demand
- Git34%C++18%Networking2%of 99 similar fresher jobs posted in India this week
- Listed
- 12 Nov 2026 · still open
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About the Role
GameGenesis is seeking a passionate and technically curious Unreal Engine Developer Intern to assist in building engaging gameplay experiences using Unreal Engine 5. This is a 3-month remote internship.
Key Responsibilities
- Develop gameplay features and systems using Unreal Engine 5.
- Work with Blueprints and C++ to implement game mechanics.
- Build player controls, character interactions, abilities, and gameplay logic.
- Implement UI elements, menus, and HUD systems.
- Integrate animations, VFX, audio, and other game assets.
- Develop and maintain reusable gameplay components.
- Debug, test, and optimize gameplay systems.
- Collaborate with designers and artists to implement game features.
- Work with AI systems, interactions, and game events when required.
- Participate in playtesting and improve gameplay based on feedback.
- Maintain clean, organized, and well-documented code.
Requirements & Tech Stack
- Hands-on experience with Unreal Engine 5.
- Understanding of Blueprints and basic gameplay programming.
- Knowledge of C++ and Object-Oriented Programming (OOP).
- Understanding of core game development concepts and gameplay systems.
- Basic knowledge of debugging and problem-solving.
- Understanding of how game assets, animations, and UI are integrated.
- Curiosity about game architecture and gameplay mechanics.
- Ability to work collaboratively with artists, designers, and developers.
- Proactive, detail-oriented, and willing to learn.
- Genuine passion for game development.
- Unreal Engine 5
- C++
- Blueprints
- Gameplay Ability System (GAS) (if you have experience)
- UMG (if you have experience)
- Animation Blueprints (if you have experience)
- Niagara (if you have experience)
- Control Rig (if you have experience)
- Git (or other version control systems)
- Visual Studio
Qualifications
- Experience with Unreal Engine Blueprints and C++.
- Knowledge of AI systems, Behavior Trees, and Navigation.
- Familiarity with Animation Blueprints, UMG, and Control Rig.
- Experience with Gameplay Ability System (GAS).
- Basic knowledge of multiplayer development and networking.
- Familiarity with Niagara VFX.
- Experience with Git or other version control systems.
- Knowledge of optimization and performance profiling.
- Personal game projects, prototypes, or a GitHub portfolio.
Application Requirements
Please share your resume, GitHub profile, Unreal Engine projects, gameplay prototypes, or relevant portfolio demonstrating your development skills. Personal projects, game jam submissions, and student projects are welcome.