Pixel artist intern
GameGenesis
This job at a glance
- Who can apply
- Freshers and up to 1 year
- Must know
- Photoshop
- Work
- On-site in Ahmedabad · internship
- Pay
- Not stated by the employer.
- Skill demand
- Photoshop49%of 99 similar fresher jobs posted in India this week
- Listed
- 2 Nov 2026 · still open
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About the Role
At GameGenesis, we're looking for a creative and detail-oriented Pixel Artist Intern to create visually engaging pixel art assets for our game projects. You'll work closely with game designers, animators, and developers to bring characters, environments, objects, and visual elements to life through pixel art. If you love retro games, 2D art, and creating expressive visuals with limited pixels, we'd love to have you on our team. This is a 3-Month Internship.
Key Responsibilities
- Create pixel art assets for game characters, environments, props, objects, and UI elements.
- Design character sprites, tilesets, backgrounds, and environmental assets.
- Create sprite sheets for character movements, actions, and animations.
- Develop pixel art animations such as idle, walking, running, jumping, and attacking.
- Maintain consistency in art style, colour palettes, proportions, and pixel density.
- Design tilesets and assets that fit the game's visual direction.
- Collaborate with game designers, animators, and developers to meet project requirements.
- Optimize and export assets in formats suitable for game engines.
- Refine artwork based on feedback and project requirements.
- Maintain organized files and reusable pixel art assets.
Requirements & Tech Stack
- Strong understanding of pixel art fundamentals.
- Familiarity with tools such as Aseprite, LibreSprite, Piskel, or Photoshop.
- Understanding of pixel placement, shading, colour theory, and composition.
- Ability to create clean and consistent sprites and tilesets.
- Basic understanding of sprite sheets and frame-by-frame animation.
- Understanding of resolution, canvas size, and pixel density.
- Good eye for detail and visual consistency.
- Creative, patient, and willing to experiment.
- Ability to take feedback and collaborate with a remote team.
- Genuine passion for 2D games and retro art styles.
- Pixel Art Toolkit: Aseprite, LibreSprite, Piskel, Photoshop, Krita, Unity, Godot, Sprite Sheets, Pixel Animation, Tileset Design.
Qualifications (It'll Be Awesome If You Also Have)
- Experience with Aseprite or LibreSprite.
- Familiarity with Unity or Godot game development workflows.
- Experience creating animated character sprites.
- Knowledge of tile-based environments and tileset design.
- Understanding of 2D game asset optimization.
- Experience with isometric pixel art.
- Familiarity with RPG, platformer, adventure, or retro game art styles.
- A portfolio showcasing pixel art characters, environments, sprites, or animations.
Application Requirements
Please share your pixel art portfolio, sprite sheets, character designs, environment artwork, or animation samples. Personal projects, game jam artwork, and student work are welcome.