Anticheat Engineer Intern
Electronic Arts (EA)
Austin, TXFresher2h agovia LinkedIn
This job at a glance
- Who can apply
- New grads and up to 1 year · Bachelor's degree
- Must know
- REST APIsSystem designAgileJavaC++C
- Work
- On-site in Austin · internship
- Pay
- Not stated by the employer.
- Skill demand
- REST APIs21%Java9%System design8%Agile8%of 99 similar entry-level jobs posted in the US this week
- Listed
- Nov 3, 2026 · still open
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About the Role
The Anticheat Engineer Intern will report to the Senior Anti-Cheat Engineer II.
Key Responsibilities
- Develop backend services, tools, and automated testing solutions that support game security and anti-cheat systems.
- Write, test, and review code with guidance from your mentor and your team.
- Design and prototype backend application, modules, and tools that help protect EA games against cheating.
- Work with APIs, distributed systems, and cloud infrastructure to support scalable and reliable services.
- Debug issues and improve the reliability of the services you work on.
- Take part in sprint planning, stand-ups, design reviews, and demos.
- Present your project and its results to the Employee Experience Engineering team at the end of the internship.
Requirements & Tech Stack
- Enrolled in a Bachelor's program in Computer Science, Software Engineering, or a related technical field, and returning to your program after the internship.
- Coursework or project experience in at least one modern programming language, such as Rust, C/C++ or Java.
- Familiarity with Git and with basic software testing.
- Exposure to web applications, APIs, or cloud services through coursework, projects, or a previous internship.
Preferred Skills
- Passion for Video Games and interest in working in the gaming industry.
- Something you have built end to end, such as a class project, a hackathon entry, an open source contribution, or a personal app.
- You explain your thinking clearly in writing and in conversation.
- You ask questions early and you act on feedback.
- You collaborate well with teammates across time zones.
- You stay curious about how people use software and how to make it simpler.
Undergraduate students slated to graduate no earlier than December 2027.
Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available.
Please ensure that your graduation date is visible on your resume.