Lightning artist intern

GameGenesis

Ahmedabad, Gujarat, IndiaFresher3h agovia LinkedIn

This job at a glance

Who can apply
Freshers and up to 1 year
Must know
Blender3ds MaxPhotoshop
Work
On-site in Ahmedabad · internship
Pay
Not stated by the employer.
Skill demand
Photoshop23%Blender6%3ds Max2%of 99 similar fresher jobs posted in India this week
Listed
10 Nov 2026 · still open

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About the Role

GameGenesis is seeking a creative and detail-oriented Lighting Artist Intern to create immersive lighting experiences for their game projects. This is a 3-Month Internship opportunity.

Key Responsibilities

  • Create and implement lighting setups for game environments, scenes, and levels.
  • Work with natural and artificial lighting to establish atmosphere and mood.
  • Set up directional lights, point lights, spotlights, and ambient lighting.
  • Create realistic or stylized lighting based on the project's artistic direction.
  • Work with shadows, reflections, and lighting effects to enhance visual quality.
  • Collaborate with environment artists and level designers to improve scene composition.
  • Use lighting to guide player attention and improve gameplay readability.
  • Experiment with day/night cycles and different environmental conditions.
  • Optimize lighting for real-time performance without compromising visual quality.
  • Refine lighting setups based on feedback and project requirements.

Requirements & Tech Stack

  • Hands-on knowledge of Unreal Engine 5 or Unity.
  • Understands lighting fundamentals, colour theory, contrast, and composition.
  • Good understanding of shadows, reflections, and light behaviour.
  • Ability to create visually appealing and atmospheric environments.
  • Understands the difference between dynamic and baked lighting.
  • An eye for detail, mood, and visual storytelling.
  • Creative, experimental, and willing to learn.
  • Ability to collaborate with artists, designers, and developers.
  • Passionate about game development and visual environments.

Qualifications

  • Experience with Unreal Engine 5 Lighting, Lumen, and Light Baking.
  • Familiarity with Nanite and real-time rendering workflows.
  • Knowledge of post-processing volumes and colour grading.
  • Experience with HDRI lighting and environmental lighting.
  • Basic knowledge of PBR materials and shaders.
  • Familiarity with Blender, Maya, or 3ds Max.
  • Understanding of performance optimization and lightmap UVs.
  • Experience creating lighting for cinematic scenes or game environments.
  • A portfolio showcasing environment lighting, scene composition, or lighting breakdowns.

Application Requirements

  • Please share your lighting portfolio, environment scenes, Unreal Engine projects, or lighting breakdowns demonstrating your skills.
  • Personal projects, student work, and game environment experiments are welcome.

Our Lighting Toolkit

  • Unreal Engine 5
  • Lumen
  • Nanite
  • Unity
  • HDRI
  • Blender
  • Maya
  • 3ds Max
  • Photoshop
  • Substance Painter
  • Post-Processing & Colour Grading

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